GamesRadar

GamesRadar - Score: 7
Zombies and a Howlin' Wolf reference. But will this indie co-op shooter rock? Zombies never seem to score an even break. Once again they are the subject of our gaming enmity, their sad lives cut short with axes, chainsaws, flamethrowers and shotguns, while we make quips and wait for the next upgrade.

The whole thing probably sounds familiar – and it should. Not simply because this is a popular topic for game designers, but because this is a retail version of the classic Unreal Tournament 2004 mod of the same name: Killing Floor.

 Being derived from a UT mod means that the game is, predictably, a multiplayer affair. There’s a solo option, but you won’t get very far with that – not until the developers implement the story mode they’ve been talking about, at least. Like all good team games you’re going to come to rely on your chums to get those nasties off you when you’re backed into a corner. Running off on your lonesome means doom, or occasionally glory. Mostly doom.

In a multiplayer game you find yourself, along with your colleagues, dumped into a large, open map. These maps are non-linear and your movement within them depends on two factors. Firstly, the attacks by the zombies: you’ll be trying to find the most defensible positions against the hordes. Secondly, you’ll be trying to get to the trader, who spawns at various locations between waves of zombies. The trader enables your militaristic characters to restock on ammo (although there are also crates of this across the level) and to buy new guns and armour (although these too are scattered over the environment). It’s fun to watch a tooled-up squad take to the next wave of enemies with relish: popping heads and exploding shambling masses with a well-placed grenade. Player-development isn’t limited to loadout – there are a bunch of character classes, or ‘perks’, which slowly level-up as you play.

These enable bonuses that make the battles at higher levels a little easier. And these battles do get tough: waves of enemies, followed by tougher waves of enemies, followed by a cloaking, shooting mega-mutant boss to finish.

 The problem that underscores all this is that the game never feels more than a mod. The deeply juvenile art direction and voice acting, combined with the hideous UI and drab environments, make for a game that, although fun, has a distinctly amateurish delivery. Not that this harms the core of the game – which is very solid indeed – but overall it lacks the kind of quality, both in co-op tactics and visual design, that makes you feel like this is a worthwhile purchase. Still, if you can ignore that, and need yet more post-L4D multiplayer zombie destruction, this could be for you.

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Product Info

  • Website:
    http://www.killingfloor
    thegame.com/
  • Developer:
    Tripwire Interactive
  • Genre:
    Horror Survival
    First Person Shooter
  • Euro Price:
    €19.99
  • Territories:
    Europe
  • Release Date:
    Summer 2009
Minimum System Requirements
  • OS: Windows® 2000/XP/Vista™
  • CPU: 1,2 GHz Intel® Pentium® or equivalent AMD®/
  • RAM: 512 MB RAM (1 GB Recommended for Windows® Vista™)
  • Video: 64 MB DirectX® 9.0 compatible or better video card
  • Drive: 4x speed PC-DVD-ROM
  • Hard Disk Space: 2GB
  • Sound: DirectX® 8.1 compatible sound card
  • Other: Mouse, Keyboard and Sound Speakers





Killing Floor Reviews

IGN - Score: 7,5
28 Days Later meets Left 4 Dead. -
- Zombies are enjoying a bit of a renaissance lately (which is somewhat ironic considering their undead nature). The shambling hordes can be found in everything from action titles such as Dead Rising to tower defense games such as Plants Vs. Zombies,

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Gamespot - Score: 7,5
This former Unreal Tournament 2004 mod is more fun than it has any right to be.
Killing Floor is a cooperative survival shooter that pits you and up to five other players against wave after wave of genetically modified, humanoid "specimens" that have escaped the laboratory and are rapidly overrunning England. Although they are technically not undead, and the game consistently calls them "specimens,"

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NowGamer - Score: 8,4
It’s number 13. Just follow the entrails up the stairs until you reach the clots... Despite (or maybe because of) being repulsive, festering meat bags, zombies have been en vogue for some time now.

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AceGamez - Score: 8
With the gloriously (or should that be gore-iously?) brilliant Left 4 Dead, Resident Evil 5 and Call of Duty: World at War going down a storm with the gaming public, it is clear that zombies are growing in popularity (and in case you were wondering, World at War has a Nazi zombies co-op mode that's a fan favourite online).

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BoomTown - Score: 8
I know what you’re thinking. It’s survival horror, it’s co-op, it’s an FPS and it’s got zombies. You could be forgiven for accusing Killing Floor of jumping on the grindhouse bandwagon that Left4Dead launched in 2008, but that would be unfair on the team that has spent the last four years putting this game together.

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Metacritic - Score: 70
It’s a co-op survival horror game. Up to 6 players in online co-op mode, or just you, on your own, playing the Solo mode. The aim - cleanse each area of zombies, in waves, until you get to the last one. The Big One. The Patriarch. Then exterminate him, too. Actually, they aren’t "zombies".

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GamesRadar - Score: 7
Zombies and a Howlin' Wolf reference. But will this indie co-op shooter rock? Zombies never seem to score an even break. Once again they are the subject of our gaming enmity, their sad lives cut short with axes, chainsaws, flamethrowers and shotguns, while we make quips and wait for the next upgrade.

Read more...