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| Dark Fall: Lost Souls developer diary #1 |
| Monday, 28 September 2009 12:51 |
|
Haarlem, The Netherlands – 28 September 2009 – In anticipation of the upcoming Dark Fall: Lost Souls release on the 6th of November, Jonathan Boakes, developer of the highly anticipated horror adventure, will share inside scoops and personal stories about the game’s development in an exclusive developer diary. The first diary entry has gone live last Friday in several languages simultaneously! Aside from personal beliefs and game background information, it contains two beautiful illustrations and some eerie tales that will make you think twice before turning the lights out!
A few quotes taken from the first diary entry: * I always liked to think that I made 'creepy' games, rather than scary ones, but Lost Souls has turned into something quite unique. I've never played a game like it… * Many of my colleagues exhibit a hardcore belief in the supernatural, which I do not share. Like Mulder, 'I Want To Believe', but need proof.
Interested? Courtesy of Iceberg Interactive there is a chance you can follow the diary in your own language, because we have translated it into Dutch, French and German. The original English version is hosted on GameBoomers. Dutch fans can visit Adventure Island, while France speaking fans can check out Planète Aventure and German fans can read their translated version on Adventure Treff. Thanking them for their support, we wanted to end with mentioning that new Jonathan Boakes diary entries will be released regularly, so be sure to visit the above adventure friendly websites frequently! |









